Fable II and the Henchman, too
I have played a lot of different types of multiplayer games over the years, from Super Mario Bros. to The Lost Vikings to Castle Crashers. Multiplayer was one of the major missing pieces of the first Fable, so its inclusion in Fable II (website) must have taken a great deal of design and planning. And it was worth it.
So I had a dinner party last night and I wanted to show Fable II to my guests. My cat doesn’t play video games so I haven’t had a chance to try out the multiplayer before this. I had read about it, sure, but it was still a shock to actually see it in action. We weren’t sure how to get into the multiplayer mode, and I hate reading the instruction book, so I said, “Try pressing start.” It’s that easy. Player 2 gets to choose a sex and alignment while Player 1 assigns a percentage of gold and experience to each player. In an online game with a friend’s real character – which you can also do – I’d split the gold and experience. But this was a quick build-a-henchman, and the henchmen don’t save. 100% gold and 100% experience for me!
Seconds later we were back in the game! It’s that fast.
Posted: November 2nd, 2008 under Reviews.
Tags: Fable II, multiplayer, rpg
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