Archive for November, 2008
Second thoughts on Fallout
It’s taken a bit to come back to writing about this game, or anything else for that matter. But the fact is that there’s so little spare time that I’ve had and I have literally spent most of it playing Fallout. The scope of the game is blowing my mind.
Posted: November 7th, 2008 under Reviews.
Tags: fallout 3, pc, rpg, xbox 360
Comments: 1
The Other Way to Play World of Warcraft
World of Warcraft (website), Blizzard’s world-class multiplayer online game, is best known for the insidious and crippling addition that keeps so many people from doing anything else. I should know. It’s happened to me. And when I broke free of it, I swore, “Never again.” Imagine my surprise when I discovered I’m playing the game […]
Posted: November 7th, 2008 under Epic Spoon.
Tags: mmo, multiplayer, online, rpg, warcraft, world of warcraft
Comments: 1
Why Arcade Games Still Trump Big Studios
With all the great games out there for consoles like the Xbox 360 and Nintendo Wii, it’s a wonder that no $60 game can beat cheap arcade games for multiplayer action. In fact, with the exception of the Rock Band and Guitar Hero series, none of them even compete with games like Aegis Wing, Castle Crashers […]
Posted: November 5th, 2008 under Essays.
Tags: aegis wing, arcade, bomberman, castle crashers, guitar hero, multiplayer, rock band
Comments: 3
Leap of Faith: Why All Games Should Be Like Assassin’s Creed
Like most video games, Assassin’s Creed (website) has its good parts and bad parts. It’s the truly great part of the game that makes it so much fun. If you’ve played it, you already know I’m talking about the Scimitar engine – the software that lets you run, jump and climb in a way that’s so […]
Posted: November 3rd, 2008 under Essays.
Tags: Assassin's Creed, freedom, sandbox, stealth
Comments: none
Fable II and the Henchman, too
I have played a lot of different types of multiplayer games over the years, from Super Mario Bros. to The Lost Vikings to Castle Crashers. Multiplayer was one of the major missing pieces of the first Fable, so its inclusion in Fable II (website) must have taken a great deal of design and planning. And it was […]
Posted: November 2nd, 2008 under Reviews.
Tags: Fable II, multiplayer, rpg
Comments: none
Falling out
Let’s call this ‘Fallout, first impressions’. Others might say “Fallout 3, first impressions” but I admit that I’m new to the series so all this is pretty new and exciting to me. I sort of know what the old games were like and what they were about, but I never played them. And yes, you’re […]
Posted: November 2nd, 2008 under Reviews.
Tags: fallout 3, first impression, fps, rpg
Comments: 1
